top of page
VBNN
L I B R A R Y


Regulation, Digital Culture, and the Social Responsibility of Gaming Platforms
The blocking or restriction of selected online games in countries such as Nepal, Iraq, Jordan, and others has become an important subject for students of business, management, digital governance, and international relations. Online games are no longer simple entertainment products. They are large digital environments where young people communicate, compete, create, spend money, build identities, and participate in global cultural exchange. Platforms such as Roblox, PUBG, Fort
Apr 2721 min read
EU–India’s New Partnership Wave in 2026: Trade, Technology, Connectivity, and Strategic Alignment Through the Lenses of Bourdieu, World-Systems, and Institutional Isomorphism
Author: L Kareem Affiliation: Independent Researcher Abstract The European Union (EU) and India have entered a visibly intensified phase of partnership-building, with trade, technology governance, connectivity, and strategic cooperation moving from long-term aspiration to near-term policy delivery. This article examines the “new partnership wave” around early 2026—marked by high-level political signaling, renewed institutional mechanisms, and a strong narrative of resilienc
Jan 2910 min read
bottom of page